Welcome to digitalculturebooks

Features

Silent Hill: The Terror Engine cover

Silent Hill: The Terror Engine

Bernard Perron

Silent Hill: The Original Survival Horror Video Game, the second of the two inaugural studies in the Landmark Video Games series from series editors Mark J. P. Wolf and Bernard Perron, is a close analysis of the first three Silent Hill games.

Learn more about the book

Myst and Riven: The World of the D'ni cover

Myst and Riven: The World of the D'ni

Mark J. P. Wolf

Myst and Riven: The World of the D'ni is a close analysis of two of the most popular and significant video games in the history of the genre, investigating in detail their design, their functionality, and the gameplay experience they provide players.

Learn more about the book

Digital Tools in Urban Schools: Mediating a Remix of Learning cover

Digital Tools in Urban Schools: Mediating a Remix of Learning

Jabari Mahiri

Digital Tools in Urban Schools demonstrates significant ways in which high school teachers in the complex educational setting of an urban public high school in Northern California extended their own professional learning to revitalize learning in their classrooms.

Learn more about the book

Digital Rubbish: A Natural History of Electronics cover

Digital Rubbish: A Natural History of Electronics

Jennifer Gabrys

Where other studies have addressed "digital" technology through a focus on its immateriality or virtual qualities, Jennifer Gabrys examines the multiple forms of waste that electronics create as evidence of the resources, labor, and imaginaries that are bundled into these machines. Ranging across studies of media and technology, as well as environments, geography, and design, Gabrys draws together the far-reaching material and cultural processes that enable the making and breaking of these technologies.

Learn more about the book

The American Literature Scholar in the Digital Age cover

The American Literature Scholar in the Digital Age

Amy E. Earhart and Andrew Jewell

The American Literature Scholar in the Digital Age is the first of its kind: a gathering of people who are expert in American literary studies and in digital technologies, scholars uniquely able to draw from experience with building digital resources and to provide theoretical commentary on how the transformation to new technologies alters the way we think about and articulate scholarship in American literature.

Learn more about the book

Home Truths? Video Production and Domestic Life cover

Home Truths? Video Production and Domestic Life

David Buckingham, Maria Pini, and Rebekah Willett

Over the past decade, the video camera has become a commonplace household technology. Home Truths? represents one of the few academic research studies exploring this everyday, popular use of video production technology as it examines broader issues about the nature of learning and creativity, subjectivity and representation, and the "domestication" of technology.

Learn more about the book

The New Woman International: Representations in Photography and Film from the 1870s through the 1960s cover

The New Woman International: Representations in Photography and Film from the 1870s through the 1960s

Elizabeth Otto and Vanessa Rocco, editors

The New Woman International is an interpretive study of the pictorial representation of New Womanhood as it emerged from the 1890s through the 1930s. The essays illustrate chronologically the broad geographical impact of this figure as well as the national and regional differences in representation.

Learn more about the book

The Lives of Machines: The Industrial Imaginary in Victorian Literature and Culture cover

The Lives of Machines: The Industrial Imaginary in Victorian Literature and Culture

Tamara Ketabgian

The Lives of Machines explores the emergence of a modern and more mechanical view of human nature in Victorian literature and culture. The Lives of Machines will be of interest to students of British literature and history, history of science and of technology, novel studies, psychoanalysis, and postmodern cultural studies.

Learn more about the book

Is William Martinez Not Our Brother?: Twenty Years of the Prison Creative Arts Project

Is William Martinez Not Our Brother?: Twenty Years of the Prison Creative Arts Project

Buzz Alexander

Is William Martinez Not Our Brother? describes the University of Michigan's Prison Creative Arts Project, a pioneering program founded in 1990 that works with incarcerated youth and adults. Alexander recounts the genesis and evolution of this radically pragmatic and original system.

Learn more about the book

When Media Are New: Understanding the Dynamics of New Media Adoption and Use

When Media Are New: Understanding the Dynamics of New Media Adoption and Use

John Carey and Martin C. J. Elton

The technological, regulatory, and economic changes in new media have attracted the attention of a large number of researchers, from industry and academe, and given rise to a substantial body of research and data. Significantly less attention has been paid to the people who use new media—whose own rate of adoption and assimilation often lags notably behind the technologies themselves.

Learn more about the book

Poetry's Afterlife

Poetry’s Afterlife: Verse in the Digital Age

Kevin Stein

At a time when most commentators fixate on American poetry's supposed "death," Kevin Stein's Poetry's Afterlife instead proposes the vitality of its aesthetic hereafter.The essays of Poetry's Afterlife blend memoir, scholarship, and personal essay to survey the current poetry scene, trace how we arrived here, and suggest where poetry is headed in our increasingly digital culture.

Learn more about the book

My Life as a Night Elf Priest cover

My Life as a Night Elf Priest: An Anthropological Account of World of Warcraft

Bonnie Nardi

In My Life as a Night Elf Priest, Bonnie Nardi compiles more than three years of participatory research in Warcraft play and culture in the United States and China into this field study of player behavior and activity.

Learn more about the book

Media, Technology, and Society: Theories of Media Evolution cover

Media, Technology, and Society: Theories of Media Evolution

W. Russell Neuman, Editor

In Media, Technology, and Society, some of the most prominent figures in media studies explore the issue of media evolution. Focusing on a variety of compelling examples in media history, ranging from the telephone to the television, the radio to the Internet, these essays collectively address a series of notoriously vexing questions about the nature of technological change.

Learn more about the book

Play Redux cover

Play Redux: The Form of Computer Games

David Myers

Play Redux is an ambitious description and critical analysis of the aesthetic pleasures of video game play, drawing on early twentieth-century formalist theory and models of literature.

Learn more about the book

Skate Life: Re-Imagining White Masculinity cover

Skate Life: Re-Imagining White Masculinity

Emily Chivers Yochim

Skate Life examines how young male skateboarders use skate culture media in the production of their identities. Emily Chivers Yochim offers a comprehensive ethnographic analysis of an Ann Arbor, Michigan, skateboarding community, situating it within a larger historical examination of skateboarding's portrayal in mainstream media and a critique of mainstream, niche, and locally produced media texts.

Learn more about the book

Civic Engagement in the Wake of Katrina cover

Civic Engagement in the Wake of Katrina

Amy Koritz and George J. Sanchez, Editors

This collection of essays documents the ways in which educational institutions and the arts community responded to the devastation wrought by Hurricane Katrina. While firmly rooted in concrete projects, Civic Engagement in the Wake of Katrina also addresses the larger issues raised by committed public scholarship.

Learn more about the book

Parodies of Ownership cover

Parodies of Ownership: Hip-Hop Aesthetics and Intellectual Property Law

Richard L. Schur

Parodies of Ownership examines how contemporary African American writers, artists, and musicians have developed an artistic form that Schur terms "hip-hop aesthetics."

Learn more about the book

Framed cover

Framed: The New Woman Criminal in British Culture at the Fin de Siècle

Elizabeth Carolyn Miller

Framed uses fin de siècle British crime narrative to pose a highly interesting question: why do female criminal characters tend to be alluring and appealing while fictional male criminals of the era are unsympathetic or even grotesque?

Learn more about the book

Wiki Writing cover

Wiki Writing: Collaborative Learning in the College Classroom

Robert E. Cummings and Matt Barton, Editors

When most people think of wikis, the first—and usually the only—thing that comes to mind is Wikipedia. The editors of Wiki Writing: Collaborative Learning in the College Classroom, Robert E. Cummings and Matt Barton, have assembled a collection of essays that challenges this common misconception, providing an engaging and helpful array of perspectives on the many pressing theoretical and practical issues that wikis raise.

Learn more about the book

digitalculturebooks is partnering with Hacking the Academy

announcing the Landmark Video Games series