About the Book
Video games have become a major cultural force, and within their history, Myst and its sequel Riven stand out as influential examples. Myst and Riven: The World of the D’ni is a close analysis of two of the most popular and significant video games in the history of the genre, investigating in detail their design, their functionality, and the gameplay experience they provide players. While scholarly close analysis has been applied to films for some time now, it has only rarely been applied at this level to video games. Mark J. P. Wolf uses elements such as graphics and sound, the games’ mood and atmosphere and how they are generated, the geography and design of the digital worlds, and the narrative structures of the games to examine their appeal to both critical and general audiences, their legacy, and what made them great.
Myst and Riven is the first book in the Landmark Video Games series, edited by Bernard Perron and Mark J. P. Wolf, which is the first series to examine individual video games of historical significance.
“Myst and Riven is well-written, interesting, on-topic, insightful, and a real pleasure to read.”
—Edward Castronova, Indiana University
About the Author
is Professor of Communications, Director of the Mass Communication Program, and Director and Founder of the Multimedia Communication Program at Concordia University, Wisconsin.