About the Book
Silent Hill: The Terror Engine, the second of the two inaugural studies in the Landmark Video Games series from series editors Mark J. P. Wolf and Bernard Perron, is both a close analysis of the first three Silent Hill games and a general look at the whole series. Silent Hill, with its first title released in 1999, is one of the most influential of the horror video game series. Perron situates the games within the survival horror genre, both by looking at the history of the genre and by comparing Silent Hill with such important forerunners as Alone in the Dark and Resident Evil. Taking a transmedia approach and underlining the designer’s cinematic and literary influences, he uses the narrative structure; the techniques of imagery, sound, and music employed; the game mechanics; and the fiction, artifact, and gameplay emotions elicited by the games to explore the specific fears survival horror games are designed to provoke and how the experience as a whole has made the Silent Hill series one of the major landmarks of video game history.
“Not only does Perron analyze the terrain of an important and well-known cross-media franchise that is game-centered, he also does it from a player-centric point of view. This is a book emblematic of a maturation of game studies and will be of interest not just to game scholars but also to those engaging academically with transmedial articulations of the conventions and reinventions of horror.”
—Tanya Krzywinska, Brunel University, United Kingdom
“This book combines a robust structure with outstanding fine-grained analysis of the individual games. I was impressed by how sure-footedly Bernard Perron negotiates the plot twists and turns, and charts the many influences on the games. I know these games quite well, yet I continually learned new things.”
—Simon Niedenthal, Malmö University, Sweden
About the Author
is Associate Professor of Cinema at the Université de Montréal and coeditor, with Mark J. P. Wolf, of the Landmark Video Games series.